Re-run Maven using the -X switch to enable full debug logging. To see the full stack trace of the errors, re-run Maven with the -e switch. To do this, open Eclipse to the desired workspace folder. gljava is reported to work well with SWT. gljava is a Java binding for OpenGL which aims to be simple and thin. For an example using JOGL with SWT, see Snippet 209. But it does not help me to setup it in Eclipse. For an example using LWJGL with SWT, see Snippet 195. There's also a page explaining how to get started. I downloaded the latest release, LWJGL 3.1.0 build 40. Now LWJGL has a lot of changes and another file structure. Once you have the necessary JAR files downloaded from the LWJGL website, you will need to create a new project in Eclipse. A year ago, I understood how to setup LWJGL in a project in Eclipse IDE. Process exited with an error: 1 (Exit value: 1) -> Step Two: Making a new project in Eclipse. glfwCreateWindow(GLFW.java:1521)Ĭ(Window.java:61)Ĭ(CoreEngine.java:41)Įxception in thread "main" : Failed to create windowĪt (Window.java:64)Īt (CoreEngine.java:41)įinished at: Thu Oct 25 16:49:01 CEST 2018įailed to execute goal :exec-maven-plugin:1.2.1:exec (default-cli) on project engine: Command execution failed. exec-maven-plugin:1.2.1:exec (default-cli) engine -ĭescription : WGL: Driver does not support OpenGL version 4.3
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